Training Room doesn't use up camos or signals. Oh and a final note, use training room against inactive bots to test ships. If the enemy is angled, you will bounc unless you overmatch their bow/stern.įor Amagi that's most CAs in the game and most T6-7 BBs. If I'm playing an inaccurate one or my target is actively manoeuvring then I'll aim a tiny bit higher. They are the most varied class and while they can play many roles, they tend to be best for.
Generally if I am in an accurate BB vsing a flat broadside target, I'll aim waterline. Cruisers Cruisers are the first of the World of Warships ships that you’ll get your hands on. KM (German) BBs have turtlebacks so even flat broadside, at best you will get pens, in some conditions MN (French) BBs and even some odd ones like Amagi have turtlebacks (less effective ones) so it can be hard to citadel them too (at certain ranges and calibres). Click that, strip down different section with the different options to view the citadel. This presents the largest citadel target area to the enemy, and if they are competent, WILL punish you. To view where it is on a ship, preview in port, on the RHS there is an 'armour layout' button (or worded similarly). NEVER sail broadside to the enemy if you can avoid it. It most depends on the target though, some are easy to citadel, some are almost impossible. 1 Posted SeptemCan some one look at this replay and comment as to why citadels are so inconsistent people say shoot at the water line but doing that even at close range has not helped 20200922000159PASB012-North-Carolina-194547SleepingGiant. At it's most basic, at the waterline on a flat broadside target between the last front turret and the first last turret.